Changelog (Build 1.1)


Wanna start by saying that finally launching the game has been an absolutely exhilarating experience, I've been stalking the game's analytics since yesterday and watching people interact with it is both incredibly motivating and also a little terrifying. Regardless, thanks to everyone who's interacted with the game so far, now onto the changelog!

Changelog (Build 1.1):

- Made a couple additions to the game's page by adding a logo + in-game screenshots

- Added some disclaimers to the game's description so that players know what they're getting into. There's nothing too bad in the game, but I think it's a neat thing to add regardless

- Made some minor tweaks to the game's cover art to make it more stylistically consistent

- Fixed an oversight where the player can repeat the nighttime scene and Namakubi encounter by interacting with the bed after the event finishes the first time. The bed now disappears after defeating the Namakubi Grunts

- Fixed an oversight where the player can get infinite Asterisms by interacting with it repeatedly in the scene before the Namakubi fight. Also made it so that it visually disappears from the wall after being picked up, which was my original intent before I forgot to remove the sword texture from the wall behind it, making it so that even though there's an Asterism texture that disappears in the scene, it's immediately replaced by the one beneath it. One more thing, the interaction where Ori admires Asterism in the lighthouse is also removed alongside the machete texture itself

- Slightly nerfed the Asterism

- Added interactions to the food in the Inn

- Made a couple very minor changes to the in-game shadows. These still need a lot of work

- Fixed the "Map of West Blue" key item not being usable. It still doesn't actually show a map, instead showing a message from me explaining its absence

Files

One Piece Starboard (Build 1.1).zip 116 MB
Sep 20, 2023
One Piece Starboard (Build 1).zip 116 MB
Sep 19, 2023

Get One Piece: Starboard

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