Changelog (Build 2.5)
Congrats, you don't have to wait 2 months this time! Nothing huge here, some small changes for stuff that was bothering me here and there. Also, as you may have noticed, I recently rebranded to my new name, and really wanted that to reflect within the game.
Also, the game has its own wiki page on Miraheze! Check it out at https://onepiecestarboard.miraheze.org/wiki/Main_Page if that piques your interest. It's still in very early production, though I think it has the potential to become something great, especially with help from the community at large. Now then, changelog time!
Changelog (Build 2.5):
- Gave the last remaining NPCs aboard the SS Yamato dialogue
- Tweaked some of the already existing dialogue of the SS Yamato NPCs, including changing the sprites for two of them
- Tweaked Apollo's optional exposition dialogue on the Galileo. Just some minor stuff, like how I got the time since Luffy became Pirate King mixed up with Roger's time since becoming it in the main series
- Updated the look of the islands on the overworld to be more accurate to the areas themselves
- Changed the overworld borders to accomodate the changes to Oxport's loss of a harbour
- Changed the look of some of the rocks on the overworld that indicate where to go, just for the sake of variety
- Added palm trees somewhere
- Changed the dialogue design of all the signs and similar text-bearing documents in the game, centering the text and adding text to one I forgot on the SS Yamato
- Changed the name I'm referred to in-game, corresponding with my rebrand
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One Piece: Starboard
An RPG Maker MZ adventure game inspired by the One Piece series
More posts
- 3.1 Hotfix + ChangelogJul 29, 2024
- 3.1 Temporarily DownJul 28, 2024
- Changelog (Build 3.1)Jul 28, 2024
- Changelog (Build 3.0)Jun 11, 2024
- Changelog (Build 2.4)Apr 18, 2024
- Status Update + Changelog (Build 2.3)Feb 03, 2024
- 1000 views!!! 🥳Dec 10, 2023
- Changelog (Build 2.2)Nov 14, 2023
- Changelog (Build 2.1)Nov 07, 2023
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